| Simple typesThe folowing C/C++ types are supported
short, int, long, longlong and their signed/unsigned versions
char, wchar_t - character types
double, float 
void - return type for procedures
 Structure types
For structs/unions the packing attribute can be specified. See the reference. struct - a record of fields of any type
 union - a struct whose fields share the same memory.
 Pointer types
 pointer to type (*)
 reference to type (&)
 Function prototypes
For functions and function pointers a few attributes are supported. See the reference. external function prototype 
 pointer to function (callback).
 User-defined typesA developer can declare any custom C type using one or more C typedef operators separated by ";" and 
passed as a string to n_pi_core.of_declare(), as follows:n_pi_core lnv_core
lnv_core.of_declare(" &
	typedef void *LPCITEMIDLIST, *LPITEMIDLIST; &
	typedef int (CALLBACK* BFFCALLBACK)(HWND hwnd, UINT uMsg, LPARAM lParam, LPARAM lpData); &
	")
WinAPI typesThe most widely used WinAPI types are predeclared in PBInvoke.
 These are:
TCHAR, TSTR, LPTSTR, LPCTSTR, WCHAR, WSTR, LPWSTR, LPCWSTR, CHAR, STR, LPSTR, LPCSTR, BYTE,BOOL, HWND, HINSTANCE, 
LPBOOL, INT, UINT, UINT_PTR, DWORD, LPDWORD, HANDLE, LRESULT, LONG, ULONG, WPARAM, LPARAM, HMODULE, HHOOK,
WORD, LPWORD, SHORT, USHORT, VOID, PVOID, LPVOID, LPCVOID, FLOAT, LPSECURITY_ATTRIBUTES
 Not supportedDouble, float as a return type for callbacks. However pointers to such types are supported as a return type.
 Any struct of size of more than 4 bytes as a return type for any function. 
     However pointers to such structures are supported as a return type.
 Classes.
 Structures inherited from other structures.See alsoHandling strings (char*, wchar_t*)
 Handling TCHAR and TSTR. Unicode/ANSI function name suffixes
 WinAPI constants and types
 Working with C/C++ structures/unions
 Working with callbacks
 Unsupported and unimplemented PBInvoke features |   | 
			 
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